Edition 33 🌸

How to build a society of Agents

🌸 Agents

Over the past couple of weeks, I have read more than 100 research papers on agents. I noticed that many researchers are focusing on simulating a society of agents and studying how these agents behave.

I have categorized the scenarios into three main groups:

  • Society Simulation with LLM-based Agents.

  • Behavior and Personality of LLM-based Agents. (Next Edition)

  • Environment for Agent Society. (Next Edition)

“We want AI agents that can discover like we can, not which contain what we have discovered.”

🌼 Society Simulation with LLM-based Agents.

“Social computing prototypes probe the social behaviors that may arise in an envisioned system design. This prototyping practice is currently limited to recruiting small groups of people. Unfortunately, many challenges do not arise until a system is populated at a larger scale. Can a designer understand how a social system might behave when populated, and make adjustments to the design before the system falls prey to such challenges? We introduce social simulacra, a prototyping technique that generates a breadth of realistic social interactions that may emerge when a social computing system is populated. “

“Social network simulation plays a crucial role in addressing various challenges within social science. It offers extensive applications such as state prediction, phenomena explanation, and policy-making support, among others. In this work, we harness the formidable human-like capabilities exhibited by large language models (LLMs) in sensing, reasoning, and behaving, and utilize these qualities to construct the S3 system (short for Social network Simulation System). “

“Social alignment in AI systems aims to ensure that these models behave according to established societal values. However, unlike humans, who derive consensus on value judgments through social interaction, current language models (LMs) are trained to rigidly replicate their training corpus in isolation, leading to subpar generalization in unfamiliar scenarios and vulnerability to adversarial attacks. This work presents a novel training paradigm that permits LMs to learn from simulated social interactions. In comparison to existing methodologies, our approach is considerably more scalable and efficient, demonstrating superior performance in alignment benchmarks and human evaluations. This paradigm shift in the training of LMs brings us a step closer to developing AI systems that can robustly and accurately reflect societal norms and values.”

“Social norms play a crucial role in guiding agents towards understanding and adhering to standards of behavior, thus reducing social conflicts within multi-agent systems (MASs). However, current LLM-based (or generative) MASs lack the capability to be normative. In this paper, we propose a novel architecture, named CRSEC, to empower the emergence of social norms within generative MASs. Our architecture consists of four modules: Creation & Representation, Spreading, Evaluation, and Compliance. This addresses several important aspects of the emergent processes all in one: (i) where social norms come from, (ii) how they are formally represented, (iii) how they spread through agents' communications and observations, (iv) how they are examined with a sanity check and synthesized in the long term, and (v) how they are incorporated into agents' planning and actions.”

”Simulating high quality user behavior data has always been a fundamental problem in human-centered applications, where the major difficulty originates from the intricate mechanism of human decision process. Recently, substantial evidences have suggested that by learning huge amounts of web knowledge, large language models (LLMs) can achieve human-like intelligence. We believe these models can provide significant opportunities to more believable user behavior simulation. To inspire such direction, we propose an LLM-based agent framework and design a sandbox environment to simulate real user behaviors. Based on extensive experiments, we find that the simulated behaviors of our method are very close to the ones of real humans. Concerning potential applications, we simulate and study two social phenomenons including (1) information cocoons and (2) user conformity behaviors. This research provides novel simulation paradigms for human-centered applications.”

“With ChatGPT-like large language models (LLM) prevailing in the community, how to evaluate the ability of LLMs is an open question. Existing evaluation methods suffer from following shortcomings: (1) constrained evaluation abilities, (2) vulnerable benchmarks, (3) unobjective metrics. We suggest that task-based evaluation, where LLM agents complete tasks in a simulated environment, is a one-for-all solution to solve above problems. We present AgentSims, an easy-to-use infrastructure for researchers from all disciplines to test the specific capacities they are interested in. Researchers can build their evaluation tasks by adding agents and buildings on an interactive GUI or deploy and test new support mechanisms, i.e. memory, planning and tool-use systems, by a few lines of codes.”

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